Steel Coffin
Alone and lost in the depths of a crippled submarine, you play as a deep-sea engineer fighting to survive. Explore pitch-black corridors, conserve light, and confront terrifying monsters that roam the flooded halls. Your only hope is to navigate the maze-like vessel, restore power in the control room, and escape the ever-present darkness. Every step deeper into the submarine uncovers new threats and mysteries—can you overcome your fear and survive the descent?
Background
This game was made for the Pirate Software - Game Jam 17with the theme Only one.
The game is centered around you only having one light source, which represents your life as you will die as soon as its light runs out.
Roles
- narta: art/programming
- Maxlaxs: programming
- punyplucked: sound/programming
Controls
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W, A, S, D
Move your character in all directions.
Using these controls will slowly drain the oil in your lantern.
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SHIFT
Hold to sprint and move faster.
Be careful! Sprinting drains your lantern oil at an increased rate.
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E
Press E to interact with objects like picking up oil, opening doors, etc.
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Left Mouse Button
Press to attack enemies with your weapon.
Published | 12 hours ago |
Status | Released |
Platforms | HTML5 |
Authors | punyplucked, Maxlaxs, narta |
Genre | Survival |
Made with | Godot |
Tags | 3D, Atmospheric, Creepy, Dungeon Crawler, Godot, Horror, Indie, No AI, Singleplayer |
Average session | About a half-hour |
Inputs | Keyboard, Mouse |
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